ABOUT US

Our development agency is committed to providing you the best service.

OUR TEAM

The awesome people behind our brand ... and their life motto.

  • Neila Jovan

    Head Hunter

    I long for the raised voice, the howl of rage or love.

  • Mathew McNalis

    Marketing CEO

    Contented with little, yet wishing for much more.

  • Michael Duo

    Developer

    If anything is worth doing, it's worth overdoing.

OUR SKILLS

We pride ourselves with strong, flexible and top notch skills.

Marketing

Development 90%
Design 80%
Marketing 70%

Websites

Development 90%
Design 80%
Marketing 70%

PR

Development 90%
Design 80%
Marketing 70%

ACHIEVEMENTS

We help our clients integrate, analyze, and use their data to improve their business.

150

GREAT PROJECTS

300

HAPPY CLIENTS

650

COFFEES DRUNK

1568

FACEBOOK LIKES

STRATEGY & CREATIVITY

Phasellus iaculis dolor nec urna nullam. Vivamus mattis blandit porttitor nullam.

PORTFOLIO

We pride ourselves on bringing a fresh perspective and effective marketing to each project.

  • GetFugu, Inc. Announces Key Additions to the Board of Directors and Senior Management Team and Update to Corporate Governance Policies

    GetFugu, Inc. Announces Key Additions to the Board of Directors and Senior Management Team and Update to Corporate Governance Policies

    Additions Include Chairman Michael Solomon; Directors Alan Bailey, Donald Kurz, Michael O'Connor and Chuck Timpe; President Carl Freer; and COO Derek Norton

    WEST HOLLYWOOD, Calif., Nov. 13, 2009 (GLOBE NEWSWIRE) -- GetFugu, Inc. (OTCBB:GFGU) (www.GetFugu.com), the next generation mobile search tool, announced today that it has appointed several key directors and executives to the Board of Directors and senior management team. In addition, the Company has updated its corporate governance policies and obtained Standard & Poor's listing.

    GetFugu has added five independent directors to the board, Michael Jay Solomon as Chairman; and Alan J. Bailey, Donald A. Kurz, Michael J. O'Connor and Chuck Timpe as Directors.

    Solomon served as President of Warner Bros. International Television, a division of Time Warner Inc. (NYSE:TWX) from 1989 to 1994. Since that time, he has led Solomon Entertainment Enterprises, a television communications company that distributes independent content to the international market. Solomon co-founded and was Chairman/CEO of television syndication company Telepictures Corporation (NASDAQ) in 1978, and served as President of Lorimar Telepictures Corp. until 1989. Before that he served eight years with United Artists and 14 years with MCA/Universal, now owned by General Electric Co. (NYSE:GE). Solomon was a founder of the American Film Market Association and The Sam Spiegel Film & Television School in Israel, and has served on the Board of Overseers of New York University's Stern School of Business for 20 years. He has an honorary Doctor of Law degree from Emerson College.

    Bailey is a veteran of the entertainment industry with 35 years of senior level corporate finance, audit and compliance experience. He served as Senior Vice President and Treasurer at Paramount Pictures from 1975 through March 2009. Bailey is an Operating Partner in Transworld Capital Group which specializes in structuring complex financial transactions. Bailey is also Vice President of the Shanghai Film Art Academy, a motion picture and television college based in Shanghai with more than 3,000 active film students. In April 2009, he formed new media company Dynamic Media International Inc. where he serves as Chief Operating Officer and Chief Financial Officer. Bailey previously served as Vice President in charge of offshore financial operations at Gulf + Western Industries, and served in public accounting with an affiliate of Ernst & Young and with Grant Thornton as a senior audit supervisor. He is a Fellow of the English Institute of Chartered Accountants.

    Kurz has over 25 years experience in strategy, finance, marketing and public company leadership. Kurz serves as CEO of Artemis Capital Partners, LLC, an innovative hedge fund he co-founded in 2006. He founded management consulting firm Insight Creative Solutions Inc. in 2005. From 1990 to April 2005, Kurz was employed by EMAK Worldwide, Inc. (formerly Equity Marketing), a NASDAQ company providing Fortune 1000 clients with integrated marketing solutions, where he served as Chairman, President and CEO for his last six years. Kurz spent a decade as a management consultant with Coopers and Lybrand (now PriceWaterhouseCoopers), Cresap McCormick and Paget/Towers Perrin, where he was elected a Senior Partner and managed the New York office. He sits on the Finance Committee of the Board of Trustees of The Johns Hopkins University, and has served as adjunct professor or guest lecturer at Johns Hopkins, Columbia University, Andersen School of Management at UCLA and the Young Presidents Organization. Kurz received a Bachelor of Arts from the Johns Hopkins University and a Master of Business Administration from Columbia University Graduate School of Business.

    O'Connor has served as Vice Chairman of telecommunications provider Globalive Communications Corporation since August 2008. He has 20 years experience in finance, mergers and acquisitions in telecommunications, as well as designing and implementing sophisticated financial planning tools in support of major capital raises. O'Connor served as one of six founding members of the Executive Committee of Orascom Telecom from November 1999 to July 2008, whose parent company Weather Investments boasts more than 110 million subscribers. He founded the Center for Economic and Financial Analysis at Science Applications International Corporation, one of the largest consultancy companies in the country. O'Connor began his career at the Economic Council of Canada/School of Policy Studies at Queens University. He holds a master's degree in economics from Carleton University.

    Timpe is a senior financial executive with extensive experience in public company finance, compliance and technical accounting issues. He has served as a Director since 1998 and Chairman of the Audit Committee since 2002 for IPC The Hospitalist Company, Inc. (Nasdaq:IPCM), and as a Director of Internet social network CrowdGather, Inc. (OTCBB:CRWG) since May 2009. From 2003 to November 2008, Timpe served as Chief Financial Officer of Hythiam, Inc. (Nasdaq:HYTM). He was Chief Financial Officer from its inception in 1998 to 2003 of Protocare, Inc. Timpe was a Principal in two consulting firms he co-founded, Chief Financial Officer of National Pain Institute, Treasurer and Corporate Controller for American Medical International, Inc., now Tenet Healthcare Corp. (NYSE:THC). He specialized in public company audits at Arthur Andersen, LLP. Timpe received a Bachelor of Science from the University of Missouri, School of Business and Public Administration, and is a certified public accountant.

    GetFugu has added two executives to its senior management team: Carl Freer as President and Director, and Derek Norton as Chief Operating Officer.

    Freer is an international entrepreneur, whose wide-ranging interests have led him around the world starting, building and selling businesses for high multiples. Fascinated by the juncture between commerce and technology, Freer devotes his energy to serving both by creating methods designed to ease the flow of information between humans and machines. He will oversee the Company's unique brand integration, targeted advertising, marketing and promotion strategies.

    Norton is an accomplished entrepreneur and venture capitalist with 20 years of business building and executive management experience in technology, Internet and media. Prior to joining GetFugu, he served as Managing Partner of Watertower Group, a boutique venture capital fund he founded in February 2002. Norton also served as a Principal with Entertainment Media Ventures, a $120 million early stage fund focused on broadband infrastructure, consumer Internet and digital media sectors. He also founded and built Jeffries Technologies into one of Inc. Magazine's 500 fastest growing privately held U.S. companies, providing network enterprise architecture and systems integration to Global 2000 businesses. He holds a Bachelor of Arts in Communications from the University of Southern California.

    On Nov. 2, 2009, GetFugu's Board of Directors adopted an Audit Committee Charter, Compensation Committee Charter, Nominating and Governance Committee Charter, Code of Ethics and Insider Trading Policy. These corporate governance policies have been implemented to insure that the Company provides transparency to its shareholders and the investment community. Documents outlining GetFugu's corporate governance policies are available on the Company's website at www.GetFugu.com.

    Standard and Poor's has issued a research report on GetFugu, and company information is now available via S&P's Corporation Records Listing Program. A full description of GetFugu is published in the Daily News section of Standard Corporation Records, providing increased awareness of the Company among the brokerage and investment communities.

    GetFugu premiered the beta version of its unique "See It, Say It, Find It, Get It" vision, voice and location recognition services on Sept. 9, 2009.

    About GetFugu, Inc.

    GetFugu is the first technology architect to provide a carrier agnostic, platform agnostic mobile search platform. GetFugu will change the way people access the web with their mobile phones. It is designed to encourage use of its applications by integrating the mobile phone's core strengths (image recognition, voice recognition, location recognition) into a single customizable application. Additionally, GetFugu offers the only mobile ecommerce platform available worldwide today. The GetFugu platform will soon be available for 97% of the mobile phones available (over 3.3 billion handsets) worldwide.

    For more information on GetFugu, please visit our website at: www.GetFugu.com

    Forward-Looking Statements

    Except for statements of historical fact, the matters discussed above are forward looking and made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements reflect numerous assumptions and involve a variety of risks and uncertainties, many of which are beyond the company's control, that may cause actual results to differ materially from stated expectations. These risk factors include, among others, limited operating history, intense competition, and difficulty in developing, exploiting and protecting proprietary technologies; as well as additional risks factors discussed in the reports filed by the company with the Securities and Exchange Commission, which are available on its website at http://www.sec.gov. Except as required by law, the company undertakes no obligation to update any information.

    CONTACT: Investor Awareness, Inc.
    Investor Relations:
    Tony Schor
    847-945-2222
    tony@investorawareness.com
    via money.cnn.com
  • BlueHornet Networks Joins Forces with Sway, Developers of Shoutlet

    BlueHornet Networks Joins Forces with Sway, Developers of Shoutlet

    Launches joint marketing solution that integrates social media with email marketing

    MINNEAPOLIS–(BUSINESS WIRE)– BlueHornet Networks, Inc., a leading provider of permission-based email marketing solutions and subsidiary of Digital River, Inc. (NASDAQ: DRIV), today announced it has joined forces with Sway, Inc., developers of a social media communications platform called Shoutlet. The companies have launched a new joint marketing solution that combines social media communications with targeted email messages.

    The solution, which is based on the integration of BlueHornet’s flagship eMarketing Suite (eMS) email marketing solution and Shoutlet, is designed to help marketers identify and engage their brand’s social influencers, track their reach across a wide network of Web 2.0 channels, and send strategically targeted messages geared toward sales conversion. Companies using the new solution have full access to a comprehensive email marketing platform as well as SMS, RSS, podcast, widget and video campaign creation tools, distribution capabilities, and reporting features.

    “Bare Escentuals partnered with BlueHornet and Shoutlet to test a combined email and social marketing campaign in support of a new product launch,” said Sarah Wilcox, online marketing manager at Bare Escentuals. “We were pleased with the results. We plan to continue using email and social media together to maximize engagement and increase the ‘share-ability’ of our messaging.”

    “We’re excited to offer our clients tools that build strong bridges between their email marketing initiatives and social media strategies,” said Susan Tull, vice president of marketing for BlueHornet. “Thanks to Shoutlet’s social media tracking capabilities and open distribution channels, we can help our clients consistently engage their brand’s social influencers throughout the email messaging lifecycle, making sure they receive and share relevant messages that are proven to increase sales.”

    “Email plays a strategic as well as a tactical role in generating results through social marketing initiatives,” said Jason Weaver, CEO of Sway, Inc. “In Shoutlet’s pursuit of ROI-focused social commerce programs, we recognized the need for a partner who could move beyond point solutions and take a holistic view of the relationship between social media and email marketing. BlueHornet stood out for its customer lifecycle management expertise and because its email marketing platform is built completely around the needs of retail marketers.”

    About Sway, Inc.

    Sway, Inc. is a leading development company based in Middleton, Wisconsin, that licenses social media marketing tools. Founded in 2004, Sway executes highly-targeted online marketing campaigns using its proprietary Web 2.0 marketing platform, Shoutlet®. Sway’s marketing research services and campaign management services assist companies seeking to reach customers through the latest social media marketing techniques.

    About Digital River, Inc.

    Digital River, Inc., a leading provider of global e-commerce solutions, builds and manages online businesses for software and game publishers, consumer electronics manufacturers, distributors, online retailers and affiliates. Its multi-channel e-commerce solution, which supports both direct and indirect sales, is designed to help companies of all sizes maximize online revenues as well as reduce the costs and risks of running an e-commerce operation. The company’s comprehensive platform offers site development and hosting, order management, fraud management, export controls, tax management, physical and digital product fulfillment, multi-lingual customer service, advanced reporting and strategic marketing services.

    Founded in 1994, Digital River is headquartered in Minneapolis with offices across the U.S., Asia, Europe and South America. For more details about Digital River, visit the corporate Web site at www.digitalriver.com or call +1 952-253-1234.

    Digital River is a registered trademark of Digital River, Inc. BlueHornet is a registered trademark of BlueHornet Networks, Inc. All other company and product names are trademarks, registrations or copyrights of their respective owners. via yourstory

    Press Release Contact Details:

    Digital River, Inc. Media Contact: Heather Morris, +1 952-253-1234 ext. 38828 Public Relations Specialist publicrelations@digitalriver.com or Investor Relations Contact: Ed Merritt, +1 952-540-3362 Vice President, Investor Relations investorrelations@digitalriver.com

    Share / Bookmark This Press Release

  • ShareASale Expands Offline with Pay-per-call

    ShareASale Expands Offline with Pay-per-call


    CHICAGO - (Business Wire) Following a successful pilot program, ShareASale.com, Inc. today announced the availability of the ShareASale Pay-Per-Call Center to its entire network of over 2,500 Merchants.

    “Pay-per-call offers a great new revenue opportunity for both merchants and affiliates,” said ShareASale CEO Brian Littleton. “Affiliate marketing is no longer just online. Consumers who were more difficult to reach in a purely online environment are now a new audience for affiliates to target. The system is simple to set up, easy to use, and integrates with a merchant’s traditional online initiatives.”

    Powered by RingRevenue, ShareASale Pay-Per-Call already features more than 30 pay-per-call campaigns available to affiliates, with commissions as high as $50.00 per-call. Since affiliates can now get credit for sales that start online but end up completing over the phone, merchants can keep phone numbers on their landing pages and avoid having to create multiple landing pages for affiliate traffic.

    “We’ve been looking for ways to grow our affiliate program, and this is it,” said Todd Wilson, President of BabyFans.com and a ShareASale merchant. “We want more calls. They convert at a much higher rate than clicks, and our average order value for sales closed over the phone is much higher than for sales closed online.”

    “Seeing pay-per-call take off this quickly with one of the most respected retail networks in affiliate marketing is really exciting for us," said Jason Spievak, RingRevenue co-founder and CEO. “When merchants see the platform, they can’t believe how easy it is to use. And it gives them the flexibility and control they need to offer generous call-based commissions and achieve the target ROI for their campaigns."

    The ShareASale Pay-Per-Call Center has been fully integrated into ShareASale Merchant and Affiliate accounts. To learn more, please visit http://www.shareasale.com/paypercall.

    About ShareASale, Inc.

    Chicago-based ShareASale is a provider of e-commerce tracking and affiliate management solutions for retailers. By facilitating relationships between affiliate marketers and over 2500 merchants, ShareASale helps its clients tap into new sources of revenue. Since 2001, ShareASale has been committed to driving all around profitability based on fair, honest and proactive practices. For more information about ShareASale, please visit www.shareasale.com.

    About RingRevenue, Inc.

    RingRevenue tracks and manages calls even better than clicks, making it easy for affiliate networks and advertising agencies to track purchases made by phone. RingRevenue’s patent-pending pay-per-call platform makes it easy for online and offline publishers to promote call-based campaigns through the leading affiliate networks, and the company’s proprietary call quality processing engine ensures delivery of the highest-quality callers to advertisers. RingRevenue provides its pay-per-call platform to several leading affiliate networks and agencies. For more information about RingRevenue or to schedule a demo, please visit www.ringrevenue.com or call 866-943-6426.

    RingRevenueTM and Track Calls Like ClicksTM are pending trademarks in the U.S. All other trademarks are property of their respective owners. Other product or company names mentioned may be trademarks or trade names of their respective companies.

    ShareASale.com, Inc.
    312-321-0487
    shareasale@shareasale.com
    or
    RingRevenue, Inc.
    Steve Kleine, 866-943-6426
    press@ringrevenue.com

    via earthtimes

  • EA's Riccitiello: Cuts Necessary To being "a leading figure" in the digital sphere

    EA's Riccitiello: Cuts Necessary To being "a leading figure" in the digital sphere

    "We have lots of compassion for those affected," Electronic Arts CEO John Riccitiello said today of the publisher's 1,500 planned layoffs, but he added that "these cuts are essential to transforming our company."

    Riccitiello commented on the matter in a conference call following EA's latest quarterly earnings, which saw the company's net loss widen to $391 million.

    Although the company said it expects to see profitability in its upcoming third and fourth fiscal quarters, the CEO warned that the back half of 2009 might not be as strong for the industry as some expect.

    "Retailers remain cautious and report that foot traffic remains slow," he said. "The consumer is not showing up at retail as consistently as we would like."

    Recent console price cuts will continue to help to some extent, but "the improvement is not enough to get the industry back to flat software sales for the year," Riccitiello warned. Still, he said, "We do not believe that calendar '09 packaged goods weakness is a permanent condition."

    In particular, the CEO looks forward to further console price cuts that will bring the accessibility of the current generation of machines in line with that of the previous generation late in its lifespan. And "the console add-ons coming in 2010 will drive new consumers to the market," Riccitiello added, referring to new motion controllers from Microsoft and Sony.

    Another area that EA believes is likely to soften the blow to packaged goods is the digital distribution and online space. As recently as five years go, Riccitiello said, the company estimated the value of the digital segment to be less than 10 percent of the industry; now it's more than 35 percent, and the company sees the digital space growing by 20 percent on an annual basis for the next five years.

    In fact, when taking into account online revenues as well as retail revenues, the publisher actually expects the industry to see positive growth in 2009 -- and with its Playfish acquisition, the company clearly plans to bolster its digital position.

    "EA continues to transform itself from being almost totally packaged goods-dependent," Riccitiello said, to being "a leading figure" in the digital sphere.

    "Downloads extend the life and profitability of our disc-based games," said COO Eric Brown. Dragon Age: Origins, which has strong integration with both free and paid online and downloadable features, was said to have seen strong early performance. via gamasutra
  • PayPal opened up a set of APIs that will allow developers to integrate its payment capabilities within applications.

    PayPal opened up a set of APIs that will allow developers to integrate its payment capabilities within applications.

    PayPal is aiming to remove some of the obstacles to wider use of its service by giving developers the tools they need to embed its functionality directly in applications. That means a user could make a purchase without leaving a mobile game, for example. "The network is the platform on which the potential of digital money will be fully realized," said PayPal President Scott Thompson.

    PayPal on Tuesday opened up a set of APIs that will allow developers to integrate its payment capabilities within applications.

    Typically, online shoppers have to visit PayPal's site to complete purchases. The new functionality will let them complete their transaction without leaving a shopping site or game -- even allowing those who don't already have a PayPal account to set one up on the spot.

    The PayPal X program was unveiled at the PayPal X Innovate 2009 conference in San Francisco along with a new developer portal, a mobile payment toolkit and introductory services pricing.

    More than a dozen companies were on hand at the conference to launch applications built with PayPal X, including ShopSavvy and Sun Microsystems (Nasdaq: JAVA).

    'In the Hands of Developers'

    "The whole world is going digital, and the future of how we communicate, how we get information, and even how we transact is in the hands of developers," said Scott Thompson, PayPal's president. "The network is the platform on which the potential of digital money will be fully realized."

    With more than 78 million active accounts in 190 markets and 24 currencies around the world, eBay-owned PayPal allows members to make payments and send money without sharing financial information with sellers.

    The site now faces competition from Amazon (Nasdaq: AMZN) and Google (Nasdaq: GOOG), however -- both of which have developed their own online payment systems.

    Aiming to expand its reach, PayPal this week rolled out a host of new capabilities for its Adaptive Payments APIs, including automatic currency conversion, parallel payments, and service for users who don't have PayPal accounts.

    Mobile SDK

    A key component of the PayPal X program will be the mobile payment software development kit (SDK), which makes it easier for developers to integrate PayPal into mobile applications to buy physical goods.

    With just a few lines of code, developers using the technology can add a checkout button to accept mobile payments without having to worry about collecting any financial information. The mobile SDK, which will initially support iPhone, will be available in the first half of 2010.

    "Mobile transactions have been notoriously tough to monetize," said Osama Bedier, PayPal's vice president of platform. "With the new SDK, just tell us how much you want to get paid and what the payment is for, and the funds will be transferred in seconds, not days or weeks."

    Reduced Pricing

    Starting next year, PayPal is also offering reduced pricing for developers building applications in markets that are traditionally served by cash and checks, such as rent, consulting businesses or payroll.

    A flat fee of 50 cents will be charged on service transactions funded by a bank account or PayPal account balance with a three-day settlement period, while a 0.75 percent fee will be charged for service transactions funded by a bank account or PayPal account balance with immediate settlement.

    PayPal's tiered e-commerce pricing scheme ranges from 1.9 to 2.9 percent plus 30 cents, while micropayment pricing is 5 percent plus 5 cents. The company will soon extend its free P2P pricing to developer applications, it said.

    Improved Conversion Rates

    "One of the areas retailers spend a tremendous amount of time on is their checkout," Scott Silverman, executive director for Shop.org, the National Retail Federation's digital division, told the E-Commerce Times.

    "Reducing the friction and making it as easy as possible for customers to purchase products" generally translates into "significant improvements in conversation rates," Silverman added.

    Indeed, the move seems like a smart one for PayPal, added Paul Verna, a senior analyst with eMarketer.

    "PayPal has transformed the e-commerce process and made it so much more streamlined," Verna told the E-Commerce Times. "Mobile, online gaming and social networking are the areas where there's so much activity now -- it's been waiting for someone to come in and make it easy to monetize."

    'Consumers Enjoy Choice'

    Credit cards are still the dominant payment method online, but "PayPal is a very good alternative, and it continues to grow," Patti Freeman Evans, vice president and research director for Forrester Research, told the E-Commerce Times.

    The platform is gaining traction outside of eBay (Nasdaq: EBAY), she noted, and particularly during these difficult economic times, "consumers enjoy choice."

    On the business side, meanwhile, "this open API allows for easier access to implementing PayPal on one's site," she added. "It allows the small, medium and big guys to do it in a way that works for them.

    "That's all good," she concluded. "It's good for PayPal, which can scale its distribution this way, and it's good for retailers, which gain easy access to an alternative payment method on their site."
    via ecommerce times
  • Zeebo 3G-Connected Digital Gaming, Entertainment and Education Platform Ships to More Than 2,000 Retail Stores in Mexico

    Zeebo 3G-Connected Digital Gaming, Entertainment and Education Platform Ships to More Than 2,000 Retail Stores in Mexico

    Zeebo 3G-Connected Digital Gaming, Entertainment and Education Platform Ships
    to More Than 2,000 Retail Stores in Mexico
    Zeebo Connects Families with a Whole New World of Fun and Learning

    MEXICO CITY, Nov. 4 /PRNewswire/ -- Zeebo Inc. announced today that its
    3G-connected digital gaming, entertainment and education platform, also known
    as Zeebo, has shipped to major national retailers with more than 2,000 stores
    throughout Mexico. Zeebo provides families with simple and convenient
    wireless access to videogames and educational content as well as the ability
    to bring the best of the Internet Cafe into the home, enabling consumers to
    connect via email and social networking sites from the comfort of their living
    rooms. Zeebo will be available for a suggested retail price of 2,499 Mexican
    Pesos (approximately $189 US) and comes with the Zeebo platform, game
    controller, full sized keyboard, 5 free games and one hour of free Internet
    access, along with a Z-Credit card for recharge of the system for game and
    Internet time purchases. For the first time for a home system, all game are
    purchased wirelessly, over-the-air and stored inside the Zeebo's internal
    flash memory. No physical media or traditional distribution is necessary,
    creating a breakthrough in ease of shopping and use.

    More than a dozen Zeebo games are available for wireless purchase now on the
    Zeebo and more than a dozen more are expected by the Christmas season and
    Epiphany Day in January. Zeebo includes the following free titles: Crash
    Bandicoot Nitro Kart 3D, Pac Mania, Tekken 2, Zenonia and Zeebo Family Pack.
    Leading content publishers and developers, including Activision, Capcom,
    Com2uS, Digital Chocolate, EA Mobile, Gameloft, Gamevil, Glu, Id Software,
    Machineworks Northwest LLC, Namco Networks, PopCap Games and THQ, are
    supporting the Zeebo platform. In addition, Mexican content providers
    including Huevocartoon will be bringing locally-optimized games to the
    platform. More than 10 Internet Z-Channels are preloaded into the Zeebo, with
    more than 50 family-friendly Web sites for homework, social networking, email
    and connecting, news, sports and education. Local Internet content providers
    like Interlingua are also working with Zeebo to offer families content based
    on their popular entertainment and educational brands.

    "For Mexican consumers who are faced with a difficult choice between a
    personal computer to support their children's education and a video game
    system to enjoy family entertainment, Zeebo offers the consumer a compelling
    alternative," said John Rizzo, president and CEO, Zeebo Inc. "The Zeebo is 33%
    less expensive than the nearest video game system similarly configured and
    offers 100% localized content in Spanish, 400% more than other game devices.
    And shopping through the wireless store for the latest games and services
    couldn't be easier; the Zeebo is the first home system on the world to offer
    such a capability."

    Rizzo added, "Compared to a personal computer for educational Internet access
    in the home, the Zeebo is 67% less expensive. Compared to slow Internet
    bandwidth in the Mexican Internet Cafes for connecting to educational content,
    email, and social networking like Facebook, the Zeebo is 600% faster. This
    higher speed is also available at 20% less hourly access rates in the average
    Internet Cafe. Plus the Zeebo also consumes 98% less electricity than the
    combination of a video game and a personal computer making it economical to
    operate."

    The platform fosters the development and monetization of local content by
    preventing piracy through fast and convenient shopping via secure 3G broadband
    wireless cellular connectivity and over-the-air delivery. Connectivity is
    provided pre-activated for the system, and the consumer will not have to sign
    up for any additional service plan or contract. Content delivery and user
    interface software updates occur over the wireless network and are completely
    transparent to the customer. They simply plug the Zeebo to their television
    set and the system automatically connects to the ZeeboNet Wireless Network.

    "Zeebo is an innovative and fun product and we believe it will provide
    families in Mexico with the chance to stay home to enjoy quality time together
    in an entirely new way," said Franz Elizondo, head of operations, Zeebo Inc.
    "Growing up in Mexico, I am obviously very passionate about Zeebo and its
    promise to Mexican families. Zeebo will offer parents peace of mind, it is
    simple to use and offers family-friendly entertainment, education and
    connectivity from the comfort of home. Zeebo is the perfect gift for
    Christmas or Epiphany day, delivering fun and learning for children and adults
    of all ages for years to come."

    Zeebo will be available in thousands of storefronts across Mexico including
    such retailers as Elektra, Coppel, Chedraui, Soriana, and Best Buy. More than
    1,000 locations are online now for the purchase of pre-paid Z-Credits, not
    only at national retailers but also at popular convenience stores throughout
    Mexico including Extra, Circle K, and Supercity. Zeebo systems will be
    available across Mexico with a major concentration in Mexico City, Puebla,
    Monterrey, Guadalajara and Veracruz.

    Zeebo has created a powerful and credible alliance of partners to bring the
    product to Mexico including Telcel for 3G connectivity, Brightstar for local
    production and service, Pago Todo and Biaani for Z-Credit sales and recharge
    at retail, and the Publicis group including Leo Burnett, Starcom MediaVest and
    the Jeffrey Group for local marketing. From mid-November until Three Kings
    Day in January, 150 stores will have Zeebo Demo Kiosks and full time Zeebo
    demonstrations staffed by Zeebo knowledgeable consultants, and a broad-based
    TV, print, outdoor and online advertising campaign will be launched at the
    same time.

    For more information on the Zeebo videogame console, please visit
    www.zeeboinc.com and www.zeebo.com.mx.

    ABOUT ZEEBO
    Zeebo, Inc., a closely held company based in San Diego, California, has
    developed the Zeebo, a wireless system to deliver digital gaming,
    entertainment and education to the next billion consumers in emerging global
    markets. Primary shareholders in Zeebo include wireless technology leader
    Qualcomm and Tectoy SA, which pioneered the introduction of digital gaming in
    Brazil.

    SOURCE Zeebo, Inc.

    Worldwide Inquiries, pr@zeeboinc.com, Mexico Inquiries, Oscar Rojas, Group
    Director, orojas@jeffreygroup.com, or Gustavo Aranda, Ejecutivo de Cuenta,
    garanda@jeffreygroup.com , both of Jeffrey Group, +52 (55) 5281-1121 Ext. 109
    y 122, for Zeebo, Inc.
    via reuters

  • Digby Announces Acquisition of Movaya Wireless, Inc.

    Digby Announces Acquisition of Movaya Wireless, Inc.

    Movaya Digital Goods Storefront Platform Extends Digby Mobile Commerce Suiteand
    Enables Asian Market Expansion
    AUSTIN, Texas--(Business Wire)--
    Digby, the leading provider of mobile commerce solutions for retailers, today
    announced the acquisition of Movaya Wireless, Inc., a Seattle, Washington-based
    mobile software company focused on building digital goods storefront
    applications for the iPhone, Android and mobile web platforms. Additionally,
    Movaya Chengdu Technology, Ltd., Movaya`s Asian operations center, will form the
    basis for Digby Chengdu Technology, Ltd. Digby Chengdu will serve as Digby`s hub
    for the rapidly expanding mobile commerce market in Asia. Movaya co-Founder and
    Chief Technology Officer, Stanley Wang, has joined Digby as Vice President of
    Engineering.

    "Movaya is a pioneer in the mobile commerce ecosystem," said David Sikora,
    founder and CEO of Digby. "Its storefront platform and team will significantly
    extend our current platform and overall production capacity. In addition, our
    new offices in Chengdu will allow us to serve the largest and fastest growing
    mobile market on the planet. Every month, seven million new mobile subscribers
    join the existing 650 million mobile users, and we`re only at the front of the
    smartphone adoption wave. This acquisition positions Digby to aggressively
    expand our leadership in the worldwide mobile commerce market."

    "We`re thrilled to be joining forces with Digby at this critical stage of market
    development," said Phil Yerkes, co-founder and Chairman of Movaya. "The
    transaction will allow our mobile commerce vision to be realized through the
    Digby Mobile Commerce Suite, and it provides a very exciting opportunity for all
    of Movaya team members."

    Movaya Wireless was formed in 2006 by Phil Yerkes and Stanley Wang. Their core
    product, Movaya Platform M, is utilized by software developers, game developers,
    and content producers to monetize their digital assets created for mobile device
    users. The product offers rich capabilities that enable content producers to
    create branded storefronts utilizing a unique set of self-service technologies.
    Platform M was also tightly integrated into various carrier-based billing
    systems including AT&T, Verizon, T-Mobile and others, enabling a seamless
    "bill-to-phone" payment system for acquiring digital products.

    The transaction, subject to customary closing conditions, will be finalized by
    November 15, 2009. Catapult Advisors LLC advised Movaya on the transaction.

    About Digby

    Digby is the leading software as a service provider of mobile commerce solutions
    for top retailers. The award winning Digby Mobile Commerce Suite delivers an
    optimized shopping experience with both web and application based mobile
    storefronts that include easy search, browse and purchase capabilities, personal
    information integration, secure wallet and location based service functionality.
    Led by software industry veterans, the privately held company is headquartered
    in Austin, Texas. For additional information, please visit www.digby.com.

    About Movaya Wireless, Inc.

    Movaya (www.movaya.com) is a Seattle-based mobile commerce service provider
    (mCSP) company, whose mobile content management and distribution platform allows
    mobile content publishers and merchants to effortlessly extend their businesses
    to the growing off-deck mobile content marketplace. Movaya PlugNPlay and TryNBuy
    are the company's flagship products, which bring together Mobile Game and
    Application Publishers, Online Retailers and consumers in one marketplace for
    mobile goods. Movaya is powering the off-deck mobile industry.

    Digby
    Steve Slezak, 512-423-2018
    Director of Marketing
    sslezak@digby.com
    or
    Ketner Group (for Digby)
    Valerie Kusler, 512-794-8876
    valerie@ketnergroup.com
    or
    Movaya Wireless, Inc.
    Phil Yerkes
    Chairman
    phily@movaya.com


    Copyright Business Wire 2009
    via reuters
  • Digital River Q3 profit narrowly beats estimates

    Digital River Q3 profit narrowly beats estimates

    * Q3 adj EPS $0.42 vs est. $0.41

    * Q3 rev $99.4 mln vs est. $98.3 mln

    * Sees FY'09 rev, excl Symantec, to grow in upper teens (Adds conference call details, background)

    BANGALORE, Nov 3 (Reuters) - E-commerce services provider Digital River Inc (DRIV.O) posted better-than-expected quarterly results and expects to exit 2010 with revenue growth in the upper teens, despite losing its top customer Symantec.

    Digital River, however, said it does not have full visibility into Symantec's (SYMC.O) plans to move its e-commerce platform in-house and is still assessing the impact to its business.

    On October 12, the company said Symantec, which accounts for nearly 30 percent of its revenue, will not extend an existing contract to manage its online traffic. [ID:nBNG159286]

    For the third quarter, net income was $11 million, or 29 cents per share, compared with $15.6 million, or 39 cents per share, a year ago.

    Revenue for the company, which competes with Germany's Asknet (A5AGn.DE) and GSI Commerce Inc (GSIC.O), fell 3 percent to $99.4 million. Excluding Symantec's contribution, revenue was up 8 percent.

    Adjusted profit for the quarter was 42 cents per share that beat the consensus estimate by a penny.

    Analysts were expecting revenue of $98.3 million, according to Thomson Reuters I/B/E/S.

    For the fourth quarter, Digital River expects a profit of 18 cents to 22 cents per share.

    Excluding items, it sees a profit of 30 cents to 34 cents per share on revenue of $94 million to $98 million.

    Revenue related to Symantec products is expected to be between $19 million to $22 million.

    Analysts are looking at a profit of 42 cents a share on revenue of $96.52 million.

    Digital River's customers include CA Inc (CA.O), Microsoft Corp (MSFT.O) and Electronic Arts Inc (ERTS.O).

    Last week, rival GSI Commerce posted better-than-expected quarterly results, and said it expects a modest increase in fiscal 2009 net revenue from last year.

    For alerts, please double click [ID:nWNAB9365] (Reporting by Mansi Dutta in Bangalore; Editing by Anil D'Silva)

    via reuters

  • GameStop Announces New Senior Vice President and GM of Digital Business

    GameStop Announces New Senior Vice President and GM of Digital Business

    GameStop Corp. (NYSE:GME), the world’s largest video game and entertainment software retailer, today announced Shawn D. Freeman has joined the company as Senior Vice President and GM of Digital Business, a newly created position within the company.

    As a member of GameStop’s senior management team based out of the company’s corporate offices in Grapevine, Freeman is responsible for overseeing and cultivating the company’s digital business strategy. He will work with GameStop’s recently formed Digital Ventures group to maximize the company’s online retail and digital aggregation business. Key to this strategy will be employing a multi-channel approach that embraces GameStop’s more than 6,200 stores across the globe as well as the company’s commerce-enabled Web site GameStop.com.

    "Adding an accomplished online business veteran and visionary such as Shawn to our team demonstrates our commitment to establishing a world-class e-commerce and digital business platform that fortifies our leadership in the multi-channel video game entertainment industry,” said Daniel DeMatteo, Chief Executive Officer, GameStop. "Shawn will help bring together and integrate key components to our digital strategy to not only participate in emerging trends in casual, online and mobile gaming, but shape, lead and create new market opportunities.”

    Freeman has almost 20-years senior management experience building and leading online businesses for several noteworthy companies in a variety of industries, including travel, mobile and live entertainment. Most recently he was president of Chicago-based Ticketsnow.com and senior vice president of resale for Ticketmaster North America where he was responsible for all of Ticketmaster’s resale operations in North America, including key resale partnerships with the NFL and NHL. Previously he was the chief technology officer and general manager of the direct-to-consumer business for Handango.com, a smartphone content retailer with more than 16,000 content partners, on-device application partners, and direct-to-consumer Internet distribution network. Prior to that he was chief information officer for Hotels.com responsible for building and managing one of the world’s leading online travel sites. Additionally he was the founder of Big Theory LLC/Focus 2, a boutique e-commerce consulting company that was acquired by Worldwide Xceed Group, a publicly traded global consulting company, where he served as a member of the senior executive team managing key Fortune 500 accounts such as Hilton Hotels and Herman Miller.

    About GameStop Corp.

    Headquartered in Grapevine, TX, GameStop Corp., a Fortune 500 and S&P 500 company, is the world's largest video game and entertainment software retailer. The company operates 6,333 retail stores in 17 countries worldwide. The company also operates an e-commerce site, GameStop.com, and publishes Game Informer(R) magazine, a leading multi-platform video game publication. GameStop Corp. sells new and used video game software, hardware and accessories for video game systems from Sony, Nintendo, and Microsoft. In addition, the company sells PC entertainment software, related accessories and other merchandise. General information on GameStop Corp. can be obtained at the company's corporate website: http://www.gamestopcorp.com.

    via welt.de

  • Intuit has completed its purchase of Mint.com

    Intuit has completed its purchase of Mint.com

    Intuit Inc. has completed its acquisition of Mint.com, a fast-growing provider of online personal finance services based in Mountain View, Calif. The transaction, announced Sept. 14, is valued at approximately $170 million and enhances Intuit’s position as a leading provider of consumer, software-as-a-service offerings that connect customers across desktop, online and mobile.

    Intuit and Mint.com together will help redefine personal finance, delivering innovative, easy-to-use online services that help consumers save and do more with their money. By integrating with Intuit, Mint.com quickly gains access to resources to accelerate both product development and growth.

    It is expected that Mint.com’s innovative technology will be available broadly to millions of Intuit customers, starting with TurboTax® products for the upcoming 2009 tax season. With future product integrations, Mint.com’s unique ‘ways to save’ engine will help consumers and small businesses make the most of their money, while categorization algorithms will make financial management easier. Intuit also expects that the acquisition of Mint.com will offer Intuit’s financial institution clients the ability to strengthen their online offerings and deliver more value to their customers.

    With the transaction complete, Aaron Patzer, former CEO of Mint.com, becomes vice president and general manager of Intuit’s personal finance group, responsible for Mint.com and all Quicken online, desktop and mobile offerings. The combined team will continue to innovate and reinvent Intuit’s personal finance business, building on the assets of both Mint.com and Quicken.

    “As the leader of Intuit’s new personal finance group, I’m looking forward to bringing together the best of Quicken and all we’ve learned at Mint.com to help people save and do more with their money,” said Patzer. “We have an opportunity to leverage new technologies and new user-interface design principles to impact more than 10 million Quicken users. Together with Intuit’s expertise in tax, bill-pay and banking, we can build powerful new online services that will make it easier for people to manage their money.”

    Intuit will maintain both the Mint.com and Quicken brands, and continue to offer Quicken products. The company recently released Quicken 2010 Windows desktop and expects to release Quicken for Mac in early 2010. The current Mint.com service will remain free and becomes Intuit’s primary online personal finance management solution offered directly to consumers.

    “We’re very excited about the future of personal finance,” said Dan Maurer, senior vice president and general manager of Intuit’s Consumer Group. “We’re blending strong leadership, innovative technology, and the power of a well-known, trusted brand with a fresh user interface to create the next generation of personal finance offerings.”

    Inclusive of the transaction, Intuit expects a reduction of approximately 2 cents to its fiscal year 2010 non-GAAP (Generally Accepted Accounting Principles) diluted earnings per share and approximately 3 cents to its GAAP diluted earnings per share. Intuit does not expect the acquisition to have a material effect on fiscal year 2011 earnings. via ecommerce journal

  • Intuit has completed its purchase of Mint.com

    Intuit has completed its purchase of Mint.com



    Intuit has completed its purchase of Mint.com
    Intuit Inc. has completed its acquisition of Mint.com, a fast-growing provider of online personal finance services based in Mountain View, Calif. The transaction, announced Sept. 14, is valued at approximately $170 million and enhances Intuit’s position as a leading provider of consumer, software-as-a-service offerings that connect customers across desktop, online and mobile.

    Intuit and Mint.com together will help redefine personal finance, delivering innovative, easy-to-use online services that help consumers save and do more with their money. By integrating with Intuit, Mint.com quickly gains access to resources to accelerate both product development and growth.

    It is expected that Mint.com’s innovative technology will be available broadly to millions of Intuit customers, starting with TurboTax® products for the upcoming 2009 tax season. With future product integrations, Mint.com’s unique ‘ways to save’ engine will help consumers and small businesses make the most of their money, while categorization algorithms will make financial management easier. Intuit also expects that the acquisition of Mint.com will offer Intuit’s financial institution clients the ability to strengthen their online offerings and deliver more value to their customers.

    With the transaction complete, Aaron Patzer, former CEO of Mint.com, becomes vice president and general manager of Intuit’s personal finance group, responsible for Mint.com and all Quicken online, desktop and mobile offerings. The combined team will continue to innovate and reinvent Intuit’s personal finance business, building on the assets of both Mint.com and Quicken.

    “As the leader of Intuit’s new personal finance group, I’m looking forward to bringing together the best of Quicken and all we’ve learned at Mint.com to help people save and do more with their money,” said Patzer. “We have an opportunity to leverage new technologies and new user-interface design principles to impact more than 10 million Quicken users. Together with Intuit’s expertise in tax, bill-pay and banking, we can build powerful new online services that will make it easier for people to manage their money.”

    Intuit will maintain both the Mint.com and Quicken brands, and continue to offer Quicken products. The company recently released Quicken 2010 Windows desktop and expects to release Quicken for Mac in early 2010. The current Mint.com service will remain free and becomes Intuit’s primary online personal finance management solution offered directly to consumers.

    “We’re very excited about the future of personal finance,” said Dan Maurer, senior vice president and general manager of Intuit’s Consumer Group. “We’re blending strong leadership, innovative technology, and the power of a well-known, trusted brand with a fresh user interface to create the next generation of personal finance offerings.”

    Inclusive of the transaction, Intuit expects a reduction of approximately 2 cents to its fiscal year 2010 non-GAAP (Generally Accepted Accounting Principles) diluted earnings per share and approximately 3 cents to its GAAP diluted earnings per share. Intuit does not expect the acquisition to have a material effect on fiscal year 2011 earnings.
  • Best Buy launching digital movie service with CinemaNow

    Best Buy launching digital movie service with CinemaNow

    One of the nation's biggest sellers of DVDs is making a leap into movie downloading.

    Best Buy Inc. is expected to announce today that it is partnering with online video provider CinemaNow to create a movie downloading service that would be integrated into most devices the electronics retailer sells that can be connected to the Internet, including televisions, DVD players, computers and phones.

    Facing an industrywide decline in sales of physical media such as DVDs and CDs, Best Buy has been making an aggressive push into digital delivery. Last year the company acquired online music service Napster for $121 million.

    Best Buy's partnership with CinemaNow, which is expected to be launched late this year or early next year, comes as DVD sales are down about 13% so far in 2009.

    "Digital is developing as a channel and we're forecasting that by 2012 it will be a significant, double-digit percentage" of the revenue generated by movies watched at home, said Ryan Pirozzi, director of digital media for Best Buy.

    The new movie service has not yet been named. Best Buy plans to load software for it on electronic devices from manufacturers that include Samsung, Sony, Panasonic and Toshiba.

    Legal movie downloads have been available for about a decade, but the business has been impeded by high prices and limitations on availability and consumers' ability to play video on different devices, which have made DVDs and illegal downloads more attractive.

    The market has recently become very competitive, however, with rival online movie services from Amazon.com Inc., Netflix Inc. and Apple Inc.'s iTunes Store.

    Making online movie distribution simpler for consumers will be a top priority for the Best Buy service, Pirozzi said. The company plans to experiment with numerous business models including purchases, rentals, subscriptions and advertiser support. It also will emphasize the ability to watch movies on televisions as well as computers and mobile devices.

    "This is certainly a very crowded space and we're going to work to translate our customer insights into a more compelling service than those out there currently," Pirozzi said.

    Best Buy's biggest advantage is its retail locations. The new movie downloading service will be marketed in the company's stores, with employees trained to explain and promote it to customers.

    The partnership to be unveiled today expands on one announced earlier this year in which CinemaNow downloads have been available on Best Buy's website and some of the devices the retailer sells. The new partnership, scheduled to last at least three years, would give Best Buy its own digital movie brand.

    CinemaNow will run the back-end technology for the service, as it does for Blockbuster Inc.'s similar offering. Best Buy, based in Richfield, Minn., will handle design and pricing. Best Buy will pay CinemaNow, a unit of Sonic Solutions of Novato, Calif., a fee plus a percentage of revenue.
    via LA Times
  • Roxio Ships Over 30 Applications Compatible with Windows 7

    Roxio Ships Over 30 Applications Compatible with Windows 7

    Enhances Windows 7 Experience with Many Added Features for Managing and
    Enjoying Personal Digital Media and Premium Entertainment

    SANTA CLARA, Calif., Nov. 2 /PRNewswire-FirstCall/ -- Roxio®, a division of
    Sonic Solutions® (Nasdaq: SNIC), today announced the availability of over 30
    applications for Windows 7 users and PC OEMs who wish to complement and expand
    the digital media functionality of Windows 7. The Roxio applications for
    Windows 7 include Creator® 2010, Roxio's flagship digital media suite,
    CinePlayer® BD for high-definition entertainment playback, the CinemaNow((TM))
    service for on-demand movie access, PhotoShow® Touch, for creating and sharing
    slideshows using simple finger gestures to directly manipulate objects on
    screen, and others.

    Roxio's latest applications extend the Windows 7 experience with many
    additional features for digital media-savvy users who capture and enjoy
    photos, videos, and premium content. A few examples:

    -- AVC HD support -- Roxio Creator supports real-time editing of AVCHD,
    the most popular format for new HD cameras, and allows Windows 7 users
    to edit high-definition home movies and share them on Blu-ray Disc.


    -- Disc copying -- Roxio Creator and Roxio Burn allow Windows 7 users to
    create and burn a full disc image to any optical format, CD, DVD and
    Blu-ray. These products also support the efficient drag-and-drop
    copying
    of discs and disc images and burning of files spanning multiple CDs,
    DVDs, or Blu-ray Discs.


    -- Moving media files among devices -- Roxio products provide Window 7
    users with the ability to organize and move media files across devices
    -- Windows Mobile phones, iPods®, Blackberry® handhelds, and other
    smart phones, mobile devices, PCs, etc. -- with high-speed seamless
    file
    formatting.


    -- Playback of Blu-ray content -- Creator 2010 Pro Edition offers
    playback
    of Blu-ray discs for Windows 7 users who wish to enjoy videos with the
    highest audio/video quality.


    -- PhotoShow( )Touch -- For multi-touch enabled Windows 7 systems,
    PhotoShow Touch enables users to compose and share slideshows using
    simple finger gestures to directly manipulate objects on screen.


    -- VHS to DVD -- Roxio Easy VHS to DVD, a combination of software and
    hardware that enables Windows 7 users to quickly and efficiently
    digitize analog recordings stored on VHS tapes.


    -- Hollywood movies -- Roxio's CinemaNow service for on-demand movie
    access
    enables Windows 7 users to browse, rent, and purchase premium
    entertainment for PC viewing or accessing from a broad range of home
    and
    mobile electronics.


    As part of a co-marketing agreement with Microsoft, Roxio products were
    showcased during the Windows 7 launch event in New York City, and were part of
    Windows 7 House Party program.

    "Windows 7 is a very exciting new operating system, and users will enjoy the
    rich features of this new platform from Microsoft," said Matt DiMaria, general
    manager, Roxio division of Sonic Solutions. "Whether it's creating and sharing
    high-definition home movies or instantly enjoying Hollywood entertainment from
    a connected Blu-ray Disc player, Roxio has a solution to help consumers make
    the most of their experience with Windows 7."

    "Software partners like Roxio continue to play a key role in enriching the
    Windows experience," said Kim Akers, general manager for global partners,
    Microsoft Corp. "Roxio's impressive range of digital media applications and
    services embodies the Windows 7 philosophy by making a wide spectrum of
    digital media tasks easier, faster and more enjoyable."

    For more information on applications compatible with Windows 7 visit:
    www.roxio.com.

    About Roxio
    Roxio enables consumers to easily manage, share, and enjoy personal digital
    media content and, through Roxio CinemaNow((TM)), conveniently access premium
    Hollywood entertainment from a broad range of connected devices. A wide array
    of leading technology companies and developers rely on Roxio applications,
    services and technologies to bring innovative digital media functionality to
    next-generation devices and platforms.

    Roxio is a division of Sonic Solutions (Nasdaq: SNIC), headquartered in
    Novato, California.
    via Reuters
  • Chris Kramer to Speak About Affiliate Marketing at PubCon Las Vegas 2009

    Chris Kramer to Speak About Affiliate Marketing at PubCon Las Vegas 2009

    Media Director for affiliate marketing agency NETexponent to speak during Affiliate Research, Surveys, and Case Studies' Session about his marketing research insights

    Las Vegas, Nevada (PRWEB) November 2, 2009 -- Chris Kramer, Media Director and Co-Founder of NETexponent, will be speaking at PubCon Las Vegas 2009 on November 10th. He will be joined by Will Martin-Gill, Director of Internet Marketing for eBay and Joe Stepniewski, co-founder of Skimlinks, a producer of affiliate marketing technology. The session being held at 4:15 pm will address the varying quality of available marketing research information in the affiliate marketing space. Kramer and the other speakers will lead discussions centered on their own expert research.

    Chris Kramer will address this issue by citing key findings from AffiliateBenchmarks' 2009 report. AffiliateBenchmarks is the research division of NETexponent, and their second annual report was recently released to the public. Kramer will discuss the report's findings as they relate to affiliate marketing and search marketing, such as how affiliate networks play a role for affiliates in deciding whether or not to apply to an affiliate program as well as affiliates' preferred networks. Kramer will conclude with statistics on the use of promotional search marketing methods and the general success affiliates report when utilizing these tactics.

    "I am looking forward to the opportunity to offer the most up to date information to those who attend the session. In an industry this dynamic, the more current the marketing research study, the more relevant it is to both affiliates and merchants. With the breadth of information compiled in the AffiliateBenchmarks 2009 report, the topics I cover will be relevant to nearly any of the conference attendees."

    About NETexponent
    NETexponent is a full-service online performance marketing agency based in New York City. Since 2001, NETexponent has developed efficiency-driven search marketing and affiliate marketing programs for premier clients. Our ground-breaking strategies and holistic approach to performance marketing help our clients achieve aggressive goals while maintaining brand integrity.

    About PubCon
    PubCon is a multi-track educational conference hosted by SearchEngineWorld and WebmastWorld. PubCOn events are for thought leaders and professionals in search engine and Internet marketing and advertising to gather and to share best practices in the design, development, promotion and marketing of their internet businesses and brands.

    via PRWeb

  • Corel Corp. Gets Privatization Offer At $3.50/Share

    Corel Corp. Gets Privatization Offer At $3.50/Share

    Corel Holdings L.P., a limited partnership controlled by an affiliate of Vector Capital, has commenced an all-cash offer to acquire ...
  • Affiliate Network Program is Driving Rapid Growth for Clickbooth.com

    Affiliate Network Program is Driving Rapid Growth for Clickbooth.com

    As more and more businesses are realizing the benefits of Internet marketing over the past few years, affiliate marketing has begun to surge. Businesses are realizing increased return on investment (ROI) through affiliate networks and it is transforming the marketing industry.

    Sarasota, FL (PRWEB) October 28, 2009 -- The Internet is starting to take over an increased proportion of a business's marketing budget compared to the traditional avenues such as television and radio. This is in part due to the increased performance levels attained through the use of the 24/7 exposure of the Internet. The ability to trace and track campaigns with the Internet is unparalleled, which provides a business's marketing department a more direct ROI regarding the effectiveness of campaigns. If a top campaign is executed properly it can generate $1 to 1.5 million each month.

    Clickbooth.com was ranked #5 as Inc. Magazine's top 500 rapidly growing businesses. Additionally, they were ranked #1 when considering them within the advertising industry. They have grown an astounding 12,000% over the past four years. This is a major accomplishment, which not only demonstrates both the high level of integrity Clickbooth.com brings to its publishers, partners and clients, but it also is a significant milestone for the advertising industry in general.

    In the Internet marketing context, affiliate marketing refers to the shared revenue between advertisers and publishers. Publishers and affiliates are synonymous. The compensation is based on performance from sales, clicks, registrations or a mixture thereof. As a result, additional synergies are created and the risk of an ineffective marketing campaign essentially approaches zero.

    Clickbooth.com has established a global network of more than 10,000 publishers, many of which are exclusive, that drive traffic to client campaigns. The affiliate network also includes relationships in available niche markets, which is extremely valuable for a wide selection of clients.

    The affiliate network program's success is based on a rigorous screening and qualification process for each affiliate making a premier compilation of publishers. The result is a high quality inventory of affiliates, or marketers that provide the foundation for optimal performance for the clients. The better affiliates the better performance the advertisers receive.

    There are many different types of Internet traffic that they provide for their clients, which is based on the particular goals and objectives of the campaign. Clickbooth.com's staff is experienced Internet marketers that provide reliable and honest service. For Clickbooth.com, a successful campaign ensures performance and conversions surpass expectations. Clickbooth.com tracks and analyzes the performance of each campaign to ensure that it is successful and profitable. In addition, they prioritize affiliates based on the maximum impact that is tailored to each client.

    The Clickbooth.com's compliance team is continually ensuring that there is no abuse of the system by affiliates. By tracking downloads, uploads and suppression list abuse, they are able to ensure quality control and remove an identified affiliate from the network. The process has increased the reliability of the system and improves client loyalty.

    Businesses are beginning to understand that there are many more marketing avenues available than there have been traditionally. These new avenues offer reduced risk and increased ROI. Additionally, the people at Clickbooth.com strive to invent and implement new solutions in order to diversify their current set of Internet affiliate network programs.

    In the midst of a downturned economy, Clickbooth.com is finding success by helping advertisers meet or exceed their sales goals through the use of the Internet. They are a leader in Internet marketing/ advertising that is transforming an industry by providing innovative products that make sense for both advertisers and affiliates. Their business model is based on promoting top offers from distinctive affiliates in order to provide profit maximizing opportunities for their clients. It is all about delivering consistently strong ROI.

    Clickbooth.com was formed in September of 2002. They have developed a strong affiliate network that helps businesses maximize their marketing dollar by leveraging the Internet to drive sales. With Clickbooth.com's affiliate network program, their clients receive the highest levels of integrity which is shared by publishers and partners. The result is a mutually beneficial marketing program that is forging new marketing avenues and benefiting both publishers and advertisers.

  • Top 9 Web 2.0 Drivers for E-Commerce Success

    Top 9 Web 2.0 Drivers for E-Commerce Success

    Social tools are becoming increasingly important as the Web becomes more social -- yet retailers are struggling to find social tactics that drive real sales and ROI. Not every social activity is appropriate -- it depends on the product a retailer sells, the competition, consumer behavior and the retailer's commitment to invest in the resources needed to develop and maintain social initiatives.

    Is social media/Web 2.0 for retail Increase Customer Sales with Email Marketing -- Free Trial from VerticalResponse just hype or an essential part of doing business in the 21st century? Web 2.0 includes leveraging social commerce on Web sites, blogging/podcasting and participating in social networks like YouTube, Facebook, Twitter, and anywhere a retailer or its customers can create and share content.

    Many retailers find themselves wondering what Web 2.0/social media activities they should be involved in. This article ranks social commerce activities by business impact, with No. 1 having the highest impact and No. 9 the lowest.

    No. 1: Customer Reviews

    Ninety-six percent of retailers rate customer ratings and reviews very or somewhat effective, according to Shop.org, the online division of the National Retail Federation. Reading reviews helps sellers better understand their customers and their own products, which will also help them improve product descriptions and marketing Download Free eBook - The Edge of Success: 9 Building Blocks to Double Your Sales strategies.

    Customer reviews can be condensed into short summaries and posted on blogs. They may include user-generated photos or videos.

    No. 2: Shopping Widgets

    Shopping widgets are pieces of portable content that can be displayed almost anywhere on the Internet. Widgets have a graphic user interface (GUI) that displays product or other information, which retailers can use to push out an interactive experience to affiliate sites, customer sites, social networks and more.

    Zazzle's MySpace widget provides over 15,000 bands with the ability to sell band merchandise (printed on Zazzle products) right through bands' MySpace pages where fans hang out.

    Amazon (Nasdaq: AMZN) offers affiliates an "Omakase" widget which matches Amazon products to the keywords on the affiliate's Web site, store or blog.

    No. 3: Questions and Answers

    Some sites offer question and answer tools in addition to customer reviews. Customers may ask the shopping community or the merchant to address specific concerns about a product, such as "Does this brand fit true to size?"

    Like reviews, questions and answers improve product information and can improve conversion. They also help retailers improve their product copy by allowing them to understand what's important to their customers.

    The downside is the time lag between a question asked and answered, and in some cases, the quality of consumer-generated answers which may need to be moderated for accuracy.

    No. 4: Twitter

    Another way to ask and answer questions is through Twitter. Users can get nearly instant answers to questions directed at a retailer or the general Twitter universe.

    Twitter allows retailers to monitor what is being said about them and can be used as an alternative form of RSS/email marketing, a way to share deals and coupons, promote contests or other simply put a human face to a company. Due to its growing popularity, some customers will prefer using Twitter to communicate rather than telephone or email, so it's important to offer it.

    Despite Dell's (Nasdaq: DELL) claims of driving millions of sales through Twitter, for most retailers Twitter will serve as a customer service and marketing channel rather than a sales channel.

    No. 5: User-Generated Cross Sells

    User generated cross sells/photos provide suggestions to consumers on available related products or services and are ideal for fashion, cosmetics and home decor. They are typically less effective for electronics, software, and industrial supplies.

    User-created lists like Amazon's Listmania and the iTunes Store's iMixes can help customers discover new items through similar consumers and provide one more way for Amazon and Apple (Nasdaq: AAPL) to move more products.

    Wetseal customers can use the Wetseal Runway to create outfit sets and browse outfits that other visitors have created.

    Like customer reviews, customers prefer to see what other people like them would bundle, rather than what the store's merchandiser would bundle. There is reason to believe that user-generated cross-sells will have similar popularity to ratings and reviews as more e-stores adopt them.

    No. 6: Facebook Pages

    Though it is free and easy to set up a Facebook account, the business impact of using Facebook is often determined by the popularity a firm has at the outset.

    Facebook pages allows sharing and inviting friends to participate, rather than simply forwarding emails or product pages to drive customers to a Web site. Despite the low cost, maintenance and promotion of Facebook pages, this presence still requires human resources.

    Big brands that have successfully built their Facebook fan base include Sephora and Victoria's Secret. Sephora leverages Discussions and Polls among other features of its page and even asks fans what Sephora's ideal posting frequency should be.

    Victoria's Secret has special features like Angel Profiles (bios of the famous models), information on how to find the best fit, and links to the store to mix and match products, which can all be shared to fans' Facebook profiles.

    No. 7: Co-Browsing

    Co-browsing describes the navigation of a Web site by several people at the same time and is ideal for consultative situations where people want to shop together. It holds great potential for customer service, especially when it comes to improving live chat capabilities.

    Products like ShopTogether and PurchLive add a social component to a retail site by offering the ability to invite a friend to co-browse an online store in real-time. For example, Charlotte Russe gives shoppers the option to invite friends through Twitter and Facebook. It updates their status with a shortlink for anyone who wants to join them on their visit.

    No. 8: Retail Blogging

    Blogs can be a great way to connect with customers, talk about new products, share interviews, videos, podcasts, news, photos and jokes, although they are less likely to drive sales than other Web 2.0 initiatives.

    They can be a branding/loyalty vehicle attracting links and search engine traffic. Retail blogs require a lot of love and nurturing to stay fresh and popular. Posting a random article every three months doesn't cut it.

    Bluefly, Powell's Books and Sephora have stuck to strategies that work for their audience and support long-term engagement and loyalty that hopefully translates into sales -- or at least better search rankings.

    No. 9: Video Sharing

    Video sharing can greatly improve conversion rates and reduce returns. It's very simple to set up an account with YouTube -- or any other video-sharing site -- and upload videos.

    However, there's a disconnect between watching a video and buying a product through a video-sharing site. This could change if YouTube builds out its click-to-buy capabilities beyond iTunes. (The click-to-buy feature embeds links to purchase products right in the video.)

    Adding video to Youtube and other video-sharing sites can help retailers obtain additional search engine exposure, since Google (Nasdaq: GOOG) likes to mix in video results with regular Web pages, news stories and image results (blended search).

    YouTube itself has search functionality, so for the effort required to upload video already in use on its site, a retailer gets an extra benefit. As with widgets, people can post video to their blogs and Web sites if they find it interesting. via technewsworld
  • WHAT WE DO

    We've been developing corporate tailored services for clients for 30 years.

    CONTACT US

    For enquiries you can contact us in several different ways. Contact details are below.

    yowasuphomeboy

    • Street :Road Street 00
    • Person :Person
    • Phone :+045 123 755 755
    • Country :POLAND
    • Email :contact@heaven.com

    Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

    Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation.